Blue Herb Software is a video game developer and publisher based in Honolulu, Hawaii. Established in 2020, the team draws inspiration from classic game design.
Anthony Broding
Anthony is the main programmer and engine architect. He is also responsible for music and sound effects. Outside game development, he enjoys ambient music and studying Japanese.
Kevin Mathews
Kevin is the primary level designer and artist, specializing in 2D sprites. He also assists with programming here and there. In his spare time, he’s an aspiring Fantasy author and a Dungeon Master in 5th Edition.
Please direct all inquiries to staff@blueherbsoftware.com
Follow us on Twitter: @BlueHerbSoft